STARTING THE GAME:Just 'cd' into the download directory and run './src/tuxkart', or run '/usr/local/games/tuxkart' if you did a 'make install'.
Select the number of laps and which course you'd like to race on then click 'start game' to get going.
PLAYING THE GAME:Ideally, you need a 'gamepad' style joystick with at leasti six buttons:
Joystick Left/Right: Steer. A button - Accellerate. B button - Brake. C button - Use an item you've collected from a Red Herring D button - Ask to be rescued by tinytux. L button - Pop a wheelie (if you are going fast enough). R button - Jump.In addition, you can drive from the keyboard:
LEFT/RIGHT ARROW: Steer. UP-ARROW - Same as 'A' button - Accellerate DOWN-ARROW - Same as 'B' button - Brake A key - Same as 'L' button - pop a Wheelie S key - Same as 'R' button - Jump D key - Same as 'D' button - Rescue Me Please! F key - Same as 'C' button - Use an item ENTER - Same as 'C' button - Use an item SPACE - Pop up or Hide the menu bar. R key - Restart the race. P key - Pause. X key - Exit the game. ESCAPE- Exit the game.There are also some debug functions left in for developers:
W key - Toggle wireframe view Z key - Toggle statistics gatheringFrom the Menu bar, you can turn sound effects and music on and off, enable or disable the 'mousetrap' (which keeps the mouse in the window to stop you accidentally losing the mouse pointer on Voodoo-1/2 hardware)
On the tracks, you'll find Red, Silver and Gold Herring (Yum - good!), and Green Herring (Yuk - bad!) - also arrow-shaped red and black 'zippers' that give you a quick speedup.
Use the 'rescue' key if you crash and can't get back onto the track. It's sometimes activated automatically if (for example) you get stuck in hot lava. TinyTux will lift your cart up and put it back onto the track.
POWERUPS:I currently have many 'good things' (triggered by eating a Red Herring) and a few 'bad things' (triggered by eating a Green Herring by mistake).
Good things are collectables - you pick them up by driving through the Red Herring and activate them by pushing the 'C' button on the joystick (or ENTER on the keyboard).
Bad things happen immediately - and last for a few seconds before 'going away' by themselves.
Notice that (unlike some kart games), the computer controlled players also collect and use powerups.
Silver and Gold Herrings gradually fill up Tux's tummy (represented by the herring bone at the top of the screen) - as you eat more herring, you'll find that a Red Herring will subsequently give you two, three, four or five powerups at one time!